Portfolio

Independent (2019-2020)

Unity3D Asset : TimeframeUI

[ Gitlab | Asset Store | WebGL Demo ] A simple UI to monitor performance in Unity3D.

VR engineer (2013-2019)

Scale1 demonstrators

Immersia demonstrators

Technologies: Unity3D, MiddleVR, VRPN

Point Cloud

Interactive and Immersive Tools for Point Clouds in Archaeology

SOFA Physic

Collaborative prototype

Bateau de la Compagnie des Indes

An Immersive Virtual Sailing on the 18 th -Century Ship Le Boullongne

Villa Gallo Romaine

Touching and interacting with inaccessible cultural heritage

Remire

3D reconstitution of the loyola sugar plantation and virtual reality applications

Wreck

Study of a wreck in foreshore context

Rugby

Jonque

Cairn

Temple de Mars

Other

Others demonstrators

HoloLens experimentation

Evaluation of a Mixed Reality based Method for Archaeological Excavation Support

ZSpace Urn Viewer

Projective AR

Supervisor for a student project. A digital introspection of a mummy cat

Student (2008-2013)

Block3D (2013)

Continuation of the previous student project: integration of the game into Immersia using OpenMASK, Ogre3D, Bullet and VRPN.

Block3D (2012)

Student project: a multiplayer game using Ogre3D, PhysX, OpenAL, VRPN, WiiUse.

Minesweeper (2009)

Personnel project: a minesweeper game with an anime artistic style using java swing.